Farrellart_2023


Date: 11/01/2023  

I have been working on this project for over a year now, during the lockdowns I decided to teach myself Unreal and Unity as a way to showcase my work in a virtual Gallery. This project is the result of this learning process.

Any comments or feedback is greatly welcomed and appreciated.
  

Goals:  

  • To create an interactive portfolio of my artwork.
  • To showcase a selection of my professionally commissioned projects and place them in a virtual space so the viewer can see my work in its intended context.
  • To showcase my self-taught development in working with Unreal 5.  Environment design,  Animation, Blueprint scripting, Level design, UV mapping, and Audio.
  •  

To do:  

  • Title and price all the artworks.
  • Develop interactive examination of selected paintings in the Artist Studio section. Add title header when the viewer walks into the space.
  • Optimize texture maps and use the new tools in Unreal 5.1 to preload sections of the map for greater efficiency.
  • Add an archive room as a separate map, to showcase very early paintings from De Montfort University and the Royal Academy School of Arts.
  • Add external links to my website via blueprint - to be shown on a virtual screen with interactive actions.
  •  

Bugs/issues:

  • Sometimes the Esc and Action keys require two presses to activate.
  • The lighting in the drawing room needs to be developed.
  • The placement of the interactive painting inspection is not always centered on the screen.
  • Lighting needs to be enhanced around the large Foxtons paintings.

Files

Farrellart_2023.zip 721 MB
Jan 05, 2023

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