Urban Reckoning
Click inside the gallery for full directional movement.
Note: You may have to wait a minute or two for the sculptures to fully load once inside the gallery. I'm working on it :)
Urban Reckoning | Koppel Project Gallery 2020
Work in progress for a 3d version of David Blackmore's sculpture - manually extracting a vector from a bitmap in Photoshop > Export .AI to Illustrator > Export .SVG to Blender > Export .FBX to Unity.
Adding Sam van Strien's artworks and trying out ideas for 3d works for Joonhong Min, David Blackmore and Ziad Naggy.
Compatible browsers: PC - Firefox, Chrome, Opera, Edge | Mac - Firefox, Chrome.
Safari not supported to date.
Status | Released |
Platforms | HTML5 |
Author | farrellartist |
Genre | Simulation |
Made with | Blender, Adobe Photoshop, Unity, Adobe Illustrator |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |